Game-Day Cheat Sheet
For the Scorekeeper and Coach. Keep this open on a second screen or print it before a tournament.
1 · Before tip-off
- Open the registered Scorekeeper device and confirm the correct team and opponent.
- Check every jersey number is unique; resolve duplicates in Edit Roster.
- Choose the court, confirm the game and period, and set five players ON FLOOR.
- Keep internet access and a charged device available. Never share private access tokens.
2 · During play
- Tap the event, then select WHO? and any required detail. Use the on-floor players.
- Use QUICK SUB when the lineup changes; use UNDO immediately for a mistake.
- Check the score, team fouls, and recent plays as the game progresses.
3 · Halftime handoff
HALFTIME → SEND HALFTIME TO COACH → Halftime Coach
Confirm the halftime score and first-half evidence. Once H2 begins, use SEND HALFTIME TO COACH to send the protected handoff. The coach reviews evidence and decides what matters; Scorekeeper does not approve coaching recommendations.
4 · Final handoff
FINAL → SEND GAME TO COACH → Competition Coach / Coach Hub
Confirm the final score, mark FINAL, then use SEND GAME TO COACH. The coach reviews full-game evidence, accepts or dismisses priorities, and may carry an approved focus into practice and next-game measurement.
5 · If something is blocked
Development status: GPT-4.1 Mini has passed live Gateway and structured-format tests. Development email and the complete Coach Hub end-to-end workflow still require acceptance. Controlled test games must never be treated as genuine coaching evidence.